Oliver Peters at Digital Sky has an article on using Final Cut Pro X in a full production environment with clients in the bay for the first time. Now he seems positive on the experience, but to me it makes it sound even less ready for a production environment! First off he has to use Final Cut Pro 7 in many stages of the preparation for the project, as FCP X seems less well suited for a project that ever needs to be handed off or moved and doesn’t actually modify the original files for things like changing reel numbers.
Now the metadata features do sound great for finding files once you have spent the time to organize, but I have never had an issue with organization once I have a project ready to edit.
And things like this give me even greater pause.
Due to the “rubbery-ness” of the magnetic timeline, it did appear that removing transitions at the beginning and end of spots and removing the slomo clips caused some shifting of the spots within this string of six spots on a single Project timeline. No sync issues, but definitely not as locked into position as with an FCP 7 timeline.
This program still is not even close to ready for primetime, and I am not sure it ever will be. I have said it before, but if they had added some of these features onto a 64 Bit Final Cut Pro 8, people would love it, but by taking so much away, and trying to force people to edit in a very strict way they have shown how little they understand of the world of editing, where no 2 editors do things the same exact way!