PostPerspective on using Unreal to create Shogun Post published:December 11, 2024 Post category:Unreal / VFX https://postperspective.com/method-helps-create-world-of-shogun-using-unreal/?utm_source=feedly&utm_medium=rss&utm_campaign=method-helps-create-world-of-shogun-using-unreal As I have said I greatly enjoyed Shogun, so this is very interesting, though I wish it was a little more in depth Read more articles Previous PostNoFilmSchool on the VFX of FX’s Shogun Next PostpostPerspective on Directer Edward Berger talks Conclave’s Editing, VFX and More You Might Also Like postPerspective on Digital Domain’s VFX for Chafa and more for Marvel’s Echo April 23, 2024 SlashFilm on the 15 most influential VFX Artists in Movie History September 23, 2022 FXGuide’s FXpodcast #353 Stephane Cerewtti – VFX Supervisor, Guardians of the Galaxy Vol. 3 June 29, 2023
FXGuide’s FXpodcast #353 Stephane Cerewtti – VFX Supervisor, Guardians of the Galaxy Vol. 3 June 29, 2023