Ilir Begiri Tutorial on How to Make Multi-Line Text Borders in After Effects
https://www.youtube.com/watch?v=R2a-_flGOAk https://www.youtube.com/watch?v=Vhb8tKJxju4 Tutorial from Llir Begiri, well worth checking out.
https://www.youtube.com/watch?v=R2a-_flGOAk https://www.youtube.com/watch?v=Vhb8tKJxju4 Tutorial from Llir Begiri, well worth checking out.
I know it's a miracle, Rich Young at Pro Video Coalition has posted his January 2022 After Effects roundup and I am posting about it only a couple of days late! Once again it is full of videos and tips and tricks and releases and is a must read for anyone using After Effects.
This couldn't be easier, but I will let them show you as it is there tip.
Rich Young posted his December 2021 After Effects Roundup almost a month ago. As usual it has a ton of links and videos and is a must read for After Effects Users. And even a built in Unmult Preset!
Charles Yeager at the Beat blog at PremiumBeat has an article 10 Underrated After Effects Plugins, Scripts, and Presets. I already use Neat Video which is by far the best noise reduction plug in out there. Color Vibrance from Video Copilot is also good and free. And I use Decompose Text which makes working with text in After effects so much easier.
Lewis McGregor at PremiumBeat's The Beat blog has a very interesting article on Adding Volumetric Lighting in After Effects Without a 3rd Party Plugin.
OK, so not always the most thrilling subject, but after arguing with a post super about this, I wanted to give my 2 cents on file and sequence naming conventions, and for some of the reasons behind why I think the way I do. So first off is spaces, and I am a firm believer that there should be no spaces in your file/sequence names. I know that modern computers mostly deal fine with spaces, but to be on the safe size I think you should use underscores instead of spaces. Now file names should start with the job identification and name that your company specifies that you should figure out, and as much identifying info as you need. So lets say you are doing a short Star Wars commercial that is 2 minutes long and is job 040477, and it is titled Millennium Falcon Kessel Run in so I would say it should be SW_040477_120_MFKR_ to start. And a quick note, 120 for 120 seconds, and you would do 060 for a 60 second. And then as shown in my earlier posts about using PostHaste to set up sequences, I use STRINGOUTS, ROUGHCUT, OFFLINE and ONLINE as the nomenclature for the sequence. Now I have been told by a post super from television that they only use the job name, info and title and a version number, nothing else, but at least for commercial work, bts works and short films I have worked on, I totally don't agree. Personally I think if you can do it, ROUGHCUTS are for internal distribution mostly and the OFFLINE is when it starts going to the client, and should be much more finished, and have a decent audio mix, color correct, graphics, as much as you can get so you don't end up with the I don't know how to watch a rough cut lady. https://www.youtube.com/watch?v=4MNg3sSZ9F8 And I think you need ONLINE to designate the final exports, so you can keep track of them, as sometimes you go back to Ofllines and keep working then make new ones, and just version numbers can be confusing. Honestly I have had 3 or 4 Onlines at times, because you can't guarantee the client won't come back. Now this is something else that I think should be in your filenames, especially with remote work, and that is Initials of the editor/graphics artist. And even more so because with the job I am on, we have a graphics guy, who has been doing the graphics, but not only is too busy, but the ProRES 4444 takes a long time to upload and download, so he has been handing off his After Effects Projects, and After Effects projects are big and unwieldy, and hard to break down into individual comps. This means different people are rendering out graphics, and to make changes, it would be easiest to have initials in the file name of the graphics. And our Online editor also prefers initials in the file name, so…
This is an article on the design firm Perception that is the go to company for designing futuristic user experiences. They use Cinema 4D and After Effects, which are already integrated.
As always it is full of videos and a great watch if you have some time. And yes I know I am almost a month late, but nothing is time sensitive here.
He covers the new features released at Adobe Max and a bunch of great videos and tutorials including some on Cavalry.