Premiere Pro Ingest is broken, Media Encoder keeps freezing and breaking the process

So I am running Premiere Pro CC 2018 12.1.1 and Adobe Media Encoder CC 2018 12.1.1.12 on a macOS Sierra 10.12.6 with a MacPro 5,1 dual 6 core 3.06 GHZ with 32 GB of RAM and and a GTX 97- 4096 MB mac flashed. I am running the latest CUDA 387.178 with NVIDIA Web Driver 378.06.25f03 and am using CUDA renderer. I am using UHD 29.97 footage from a Canon C300 in MXF format and converting it to ProRES on Ingest from Media Browser.

I am importing the footage from within Media Browser in premiere and it sends the footage to Media Encoder to convert it. The problem I am having is that Media Encoder keeps freezing and giving me the app “not responding” message. And if you force quit media encoder all the encodes are gone, and I have to delete the footage I imported and re-import all the footage into premiere to get the ingest going again. This is super frustrating. At least if I bring clips into media encoder myself and I have to force quit it, when I come back all the encodes are still in Media Encoder (sure some may have all compressed but that is an easy fix, just delete the encodes that already happened), it seems that Ingest can’t deal with any component breaking down, and it keeps breaking down for me.

It seems that the ingest only works if everything is working correctly, and it has not been working right, so as soon as you force media encoder to quit the Ingest is finished.

Honestly there should be a way to restart the conversions from within Premiere (not just creating proxys, but an actual ingest conversion). And it would be great if the ingest survived crashes, by leaving all the convertions within media encoder even after a crash so you could continue it later if something fails.

I know I can just do the conversion straight in Media Encoder (which I am doing now, but still getting not responding, but at least I can force quit and the conversions are still there and I can just delete the completed ones), but I was hoping to do the Ingest Process, but it does not seem to be working at all well for me.

And yes I know that Premiere can play back the MXF footage, but I have much better playback of the 4K footage once it is converted to ProRES.

I also posted this on the adobe forums, but don’t expect to get an answer that will fix the issue other than doing what I am doing and doing the conversions in Media Encoder directly. I just can’t believe how broken the ingest feature is that it can’t handle errors within Creative Cloud. It just expects that it will work, and it is not doing that for me.

Problems Batch Relinking MXF files in After Effects that were sent from Premiere Pro using Adobe Dynamic Link

So I am working multiple projects right now, primarily on a single machine, but had to render out some 30 minute very complicated projects in Adobe Media Encorder, and I have found it is very unstable with the long complicated projects, so we copied the media to an alternate drive and I moved to another machine. Premiere Pro easily relinked my whole project in a few seconds, but with after effects it was not so easy.

I had quite a few After Effects compositions that I had sent from Premiere Pro, and the problem arose from the fact that the media are MXF files from a P2 card. Normally in after effects if you replace a single file with it’s original file, it looks and relinks all the files it can in that same structure, but this does not work with MXF files.

MXF files that were imported using Adobe Dynamic Link from Premiere pro show up without their extension in After Effects, while the actual files have the .mxf extension. If you import the same files normally in After Effects they show up fine with extension, so this is a Dynamic Link issue. And the problem is that when you replace a file with it’s correct original, it does not see the other files as the correct file because they don’t have the correct extension in After Effects.

These are the MXF files after relinking.

This means that you have to manually relink the files in After Effects one at a time, which is a major time waster. I am pretty sure that this is an Adobe Dynamic Link issue, so I have reported this to adobe and hope that someday they fix this bug (you can report bugs and features requests to Adobe here).

Of course this wasn’t my only issue, as when I brought the project back to the original system after using File Synchronization to bring the projects back to the original issue, the Premiere Pro project got messed up. The timeline is completely screwed up and doesn’t show correctly.

Here is the messed up version, and zooming, scrolling or anything doesn’t help.
Here is what the sequence should look like.

Now I was able to work around this, by opening the earlier project in Premiere and using the Media Browser to import the new sequence into Premiere Pro. The cool part is that it also imported all the new files that I had imported into the proper places within the project. They were offline, but it was easy enough to relink the files. Still not sure what happened here, but it is furstrating!