The project I have been working on of late has 16 bit 48 hz audio for the most part, but our VO guy gives us amazing 24 bit audio, but because of this the OMF’s that Premiere Pro kicks out do not sync up when the audio guy gets them. Some tracks go out of sync, and not others. And this keeps happening.
And there is a workaround. You need to use the Edit in Adobe Audition: Sequence command and then use Audition to export the OMF correctly.
This is a feature that needs to be pulled out of audition and put into Premiere pro, working OMF export, otherwise why have the feature there at all?
Come on Adobe. And I see they have had this issue for a long time from posts online! FIX THIS!
EDIT:
I have been told that basically Adobe has given up on OMF and now focuses on AAF, so next time I will see if the mixer can take AAF.
As for new features, the big one is Team Projects. A hosted service allowing collaboration between Premiere Pro, After Effects and Prelude. This could be huge if it works well. I like how media mapping can be different for each user. Finally something to fight AVID in large multi-user environments!
In addition to team projects, it now has enhanced Captions and Subtitle support.
Enhancements to the Lumetri Color Tool Sets, which rocks, though unfortunately likely also spells the death of the separate and more powerful Speed Grade Application which once again is not getting an update here.
There is even more expanded VR support.
And destination publishing (something I will likely not be using).
And something I likely will be using enhanced Live Text Templates from After Effects! As well as visual Keyboard Shortcut mapping tool like AVID has always had.
It also will work better with Apple Metal, and have faster Dynamic Linking, And Media Encoder will stitch together multiple clips to ease file management.
It has the afore mentioned Team Projects, a new 3D rendering allowing bent planes and extruded 3D text and shapes within After Effects using Cinema 4D’s standard renderer!
It has faster performance with GPU’s and more GPU accelerated effects. The aforementioned Improved Live Text Templates, with TypeKit Font Sync.
And more Powerful Dynamic Linking.
And when creating projects from Templates settings like color management and folder structure can be passed on!
I can’t believe I never heard of the Palette when it was in it’s Kickstarter campaign, but this is a fully customizable controller with analogue controls. It has 4 levels of kit from $199-$899mfor a wooden controller,mand you can also get additional buttons, controllers and sliders which are all controllee by the core untit, amd they have programable lcd lights, so you can remember which button is set for what.
This sounds very cool, and I would love to try one out, though the lack of SpeedGrade control makes it certainly not as impressive, though it does work with basically the rest of the suite.
Well worth a read, I am looking forward to trying this out, though wish it was integrated into Premiere so I don’t have to do a separate mix, but could instead have it happen with the timeline (which I already put on different tracks for different mix types).
Looks like Adobe is taking aim at the finishing power of AVID with the ability to add effects to Master Clips in Premiere, as well as edit Text from After Effects Projects within Premiere.
And as for After Effects, the effects on a per mask basis is pretty exciting, as it will change the use of layers and adjustment layers within After Effects.