Lightwave 11.5 After Effects Interchange

Got this from Creative Cow, obvliously in response to the Maxon plug in in the new After Effects they are talking about their integration with After Effects, which is a plug in to send your scene to After Effects.You just hit the GoAE button in Lightwave and it will send info to After Effects. It supports:Cameras: Combine 2D footage and 3D elements by tracking the cameras of live-action footage in After Effects to cameras in LightWave. Move the cameras between After Effects and LightWave to achieve identical real-life camera movements inside LightWave.Nulls: Send nulls from After Effects to LightWave and place them in 3D space for compositing.Lights: Achieve the desired look by moving lights, including spotlights and point lights, between LightWave and After Effects for multiple test scenes.NewTek also has a video showing how it works at their web site.Of course no the rendering that the Maxon plug in will do, but still a good way to integrate shots more easily between Lightwave and After Effects. I wonder if they will get to work on a plug in like Maxon now? Hopefully!

NewTek has released Lightwave 11.5

NewTek has released Lightwave 11.5 of it's venerable 3D application.New features include:Dongle-Free Licensing - Dongles are no longer required to access the many features of LightWaveBullet Soft Body Dynamics - Soft body effects are now possible with Bullet, including clothBullet Forces - Several force types are now available within BulletGenoma - Fast, modular instant rigging system for Modeler that includes presets for rapid-riggingVPR Update - Depth-of-Field, Motion Blur and Anaglyph Stereo now visible in the rendererRolling Shutter - Rolling Shutter camera effects are now possible to aid matching footage that has this effect presentEdge Rendering Node Control - Control edge opacity, taper and color using nodesFlocking Update - Predator / Prey behavior, new Director types and Node controlFiberFX Update- Multiple styles per object - stored with the object, new styling controls, updated UIGoZ™ Fiber Mesh™ Support - Building on the robust GoZ support in LightWave 11. LightWave 11.5 now supports ZBrush Fiber MeshesAdobe™ After Effects™ Support - 'GoZ style' After Effects interchange for Cameras, Lights, NULLs and animationInstancing Update- Per Object control, speed and memory improvementsModeler Tools Update - ABF UV Unwrap, Edit Edges, Place Mesh, Slice, Thicken, Heat Shrink, Tweak, Transform, Axis and alignment tools and moreWorkflow Enhancements - Many enhancements to streamline and improve workflowI used to do some Lightwave, back when I wanted to really learn 3D. Now it seems most people lean towards Cinema 4D, though I have never had a chance to play with it, and I would love to try out Z-Brush as 3D sculpting sounds very cool. Still Lightwave is a powerful program, and I am glad they are adding to it's feature set.

Lightwave has announved Lightwave 11.5

CreativeCow has the press release on the new release of Lightwave. It is also at NewTek from it's announcement at Siggraph 2012.It will include a new Genoma character animation and rigging system, predator and prey flocking, instancing, soft-body bullet dynamics, interchange support for After Efffects, and workflow enhancements.I wish Adobe would include as much in a free point release for owners of the previous version!

After Effects Link for Lightwave

AEScripts has a new plug in, AE Link lightwave to After Effects Export.This will export Cameras, Nulls, Lights and Rendered sequence into After Effects, and will update as you do more work in Lightwave!It is $125, but well worth it if you use the two programs. Check it out!