Lightwave 11.5 After Effects Interchange

Got this from Creative Cow, obvliously in response to the Maxon plug in in the new After Effects they are talking about their integration with After Effects, which is a plug in to send your scene to After Effects.

You just hit the GoAE button in Lightwave and it will send info to After Effects. It supports:

Cameras: Combine 2D footage and 3D elements by tracking the cameras of live-action footage in After Effects to cameras in LightWave. Move the cameras between After Effects and LightWave to achieve identical real-life camera movements inside LightWave.

Nulls: Send nulls from After Effects to LightWave and place them in 3D space for compositing.

Lights: Achieve the desired look by moving lights, including spotlights and point lights, between LightWave and After Effects for multiple test scenes.

NewTek also has a video showing how it works at their web site.

Of course no the rendering that the Maxon plug in will do, but still a good way to integrate shots more easily between Lightwave and After Effects. I wonder if they will get to work on a plug in like Maxon now? Hopefully!

NewTek has released Lightwave 11.5

Screen Shot 2013-02-01 at 5.10.11 AM

NewTek has released Lightwave 11.5 of it’s venerable 3D application.

New features include:

  • Dongle-Free Licensing – Dongles are no longer required to access the many features of LightWave
  • Bullet Soft Body Dynamics – Soft body effects are now possible with Bullet, including cloth
  • Bullet Forces – Several force types are now available within Bullet
  • Genoma – Fast, modular instant rigging system for Modeler that includes presets for rapid-rigging
  • VPR Update – Depth-of-Field, Motion Blur and Anaglyph Stereo now visible in the renderer
  • Rolling Shutter – Rolling Shutter camera effects are now possible to aid matching footage that has this effect present
  • Edge Rendering Node Control – Control edge opacity, taper and color using nodes
  • Flocking Update – Predator / Prey behavior, new Director types and Node control
  • FiberFX Update- Multiple styles per object – stored with the object, new styling controls, updated UI
  • GoZ™ Fiber Mesh™ Support – Building on the robust GoZ support in LightWave 11. LightWave 11.5 now supports ZBrush Fiber Meshes
  • Adobe™ After Effects™ Support – ‘GoZ style’ After Effects interchange for Cameras, Lights, NULLs and animation
  • Instancing Update- Per Object control, speed and memory improvements
  • Modeler Tools Update – ABF UV Unwrap, Edit Edges, Place Mesh, Slice, Thicken, Heat Shrink, Tweak, Transform, Axis and alignment tools and more
  • Workflow Enhancements – Many enhancements to streamline and improve workflow

I used to do some Lightwave, back when I wanted to really learn 3D. Now it seems most people lean towards Cinema 4D, though I have never had a chance to play with it, and I would love to try out Z-Brush as 3D sculpting sounds very cool. Still Lightwave is a powerful program, and I am glad they are adding to it’s feature set.