Adobe needs to do something about 3rd party Plug Ins to make it easier to upgrade

With the release of Adobe Creative Cloud 2014, we have yet another set of programs installed in our computers, which is nice, as the last version will keep working for old jobs (and when plug ins have not been rewritten yet), but it makes for a pain in the ass in getting plug ins working again.

After Effects has so many places plug ins can be installed. In your Library folder and in the Plug ins folder in it’s application. So you have to painstakingly either re-install all your plugs in or go through and copy plug ins over between versions.

Photoshop used to do this well, with a 3rd Party plug-ins folder. So when you installed a new version you could just point Photoshop to this folder, and all your 3rd Party Plug-Ins would be there. Of course in true idiotic fashion they removed this feature.

And sure, some old plug ins will not work, but they could do a browser style plug in checker, which checks if your version works, and you could have a way to force them to work (or at least try to work) if it doesn’t know (as is possible in browsers like Mozilla Firefox).

This would just make everything so much easier and smoother with every upgrade! And since all CC users are in Creative Cloud, they will getting all the new updates, and likely implementing them!

Please Adobe do something about Plug-In Management and do it soon!

Having a ton of issues installing Adobe Creative Cloud 2014 on my home computer, SugarSync again looks to be involved

Am having a ton of issues with installation of the latest and greatest update of Adobe Creative Cloud 2014 on my home computer. No problem at work. And I love how the new versions install as new Apps (though this of course creates plug in issues, and having to re-install plug ins to make them work), but it leaves the old version untouched, so you can keep working with old version on current projects.

Well first off I am still having issues with CS6 updates. I have 8 CS6 updates that just will not install. They error out every time, and I have even tried downloading the individual installers and running them, but they just won’t update, and I am not sure why.

As for CC 2014, well first I have been getting a ShellExtLoader error message, and to quit the program to continue, but quitting the app using Activity Monitor kept the error coming. I think this is the fault of SugarSync, which I had forgotten to turn off. So after quitting SugarSync, I tried the installs again, but have kept getting failures on many apps, though not all of them. Really wish those two companies would get together and fix this issue, though I have been considering dropping SugarSync anyway, since it does not have the iOS interactivity of DropBox, and with iCloud looking to be improved with iOS8 and Yosemite, I might be able to replace a lot of it’s functionality that way.

My final solution has been to quit Creative Cloud, then use XtraFinder to launch it as Root, and run the installs. This has mostly worked (had to do it a few times to get the installs working) and I think I am all installed except for the aforementioned CS6 apps.

And unfortunately Red Giant has not yet updated it’s plugs ins for CC 2014 yet, so…

StudioDaily has a first look at the new Adobe Creative Cloud Video Suite Features

StudioDaily has a great first look at the new features being released with the latest Creative Cloud release.

Effects Masking and Tracking within Premiere Pro sounds like an awesome addition, as are Master Clip effects, which will make color correction a breeze.

As for SpeedGrade the direct link to Premiere Pro feature where you actually open your timeline in SpeedGrade would seem to answer about half of my issues with SpeedGrade. Now they just need to get some curves going in there.

The ability to apply filters per mask in a layer will greatly speed up effects, and simplify timelines. And the Live templates features is very very cool. Where you can set text lines in After Effects to be editable by an editor within Premiere to quickly make lower thirds and the like based on a graphical template.

All in all it sounds great, and I hope the download is available soon!

PVC on the recent Adobe Cloud Outage and my thoughts

Scott Simmons at the Pro Video Coalition has a good article on the recent day long outage of Adobe Creative Cloud.

He does spend a little too much time on how many people he knows that weren’t affected, because it is the people that were that are really important. And honestly Creative Cloud kicks me out of my login way too often for me to be comfortable, and in fact was even worse for a job I was on.

I have been trying to get convince my boss that the Adobe Creative Cloud is the way to go for Direct Response commercials. Which are very graphics heavy and usually shot in multiple formats and even frame rates. Well we have been trying out creative cloud in it’s 30 day trial, and if it worked were going to get a month to month account for it on our machines, but unfortunately even time you open one of the demo version you must OK that you are using a trial and that did not work during the outage. And we couldn’t upgrade to full version to get that working either. Not a good selling point for creative cloud.

My personal versions at home kept working as I was logged in and they continued working, but any down time because of Cloud computer can be catastrophic when media has been bought so an airdate is set.

Adobe needs to make some sort of backup system that allows you to keep working for a day or two until Adobe can get their servers back together!

This really isn’t a good showing for subscription based software. Maybe there needs to be a way to keep it working for the whole period of the current subscription without checking in, and they need to keep Creative Cloud from accidentally logging your user out.

Cinemartin makes Premiere Pro Plug-ins for ProRES and H.265 HEVC for Windows

Studio Daily reported the news from NAB.

A 30 Day Trial is available for download.

They will have various versions:

•ProRES 422 including LT and HQ in 1080p 30FPS for $68 with Single Core Encoding

•ProRES 4444, UHD, 4K and H.265 (v2) at up to 60FPS for $137 with Dual Core Encoding

•H.265 SQ and HQ and up to 6 Core Encoding for $551

ProRES is so ubiquitous that this is great news.

You knew it was coming, but it seems that subscription is going to be the way going forward for most software companies

It all started with Adobe and Creative Cloud which is $49.99 a month with a yearly subscription, and $79.99 for a per month basis. And with no other versions available, it means you need it if you need the latest and greatest.

Now they have been great with rapid upgrades, and with the full suite so necessary for most video post work this is basically a necessity.

Not sure how it will work for Media Composer with the same pricing. Most places buy a version and keep them on non-upgraded machines so they can just stick with the same version. Not only that, with Creative Cloud you get the full suite of apps, including Premiere Pro, and with Media Composer you just get Media Composer. Sure you get more options, like Symphony, NewBlue Titler Pro 2, Sorenson Squeeze Lite, and Boris Continuum Complete Lite, but it is still basically just an editing and finishing system, so seems like buying it is a better idea (at least while they still offer the ability to purchase) at least unless you just need it on a month to month basis and can bill a client for it.

And now Smoke 2015 is getting it, though it is a $3500 program that is $195 a month or $1750 a year. Or $3500 every 2 years, which makes sense if they continue to do an upgrade every 2 years, which they have done once now.

Still it is depressing for us independent post guys, as more monthly expenses does not seem like a good thing overall.

Chris Hocking at Late Nite Films on Final Cut Pro X, Premiere Pro CC and Avid Media Composer

Chris Hocking at Late Nite Films has an awesome article, where he goes into not only the best things about AVID and Premiere Pro, but also his first attempt at using FCP X. And his is the first article that makes me interested in taking a look again at FCP X, though maybe once they fix audio issues.

And I still say that for graphics heavy projects, even longform (at least 28:30 Direct Response), I think Premiere Pro with a proper video card can easily outdo AVID, which is still archaic in how it deals with Alphas (and importing them) even if it is the king of media management. And those same projects would be a mess in FCP X without the ability to have tracks for organization.

I mean my current sequence has 18 tracks of video going all organized into different layers.

David Fincher has moved to Premiere Pro CC for his film GONE GIRL

Studio Daily is reporting that David Fincher’s new film GONE GIRL is being edited on Premiere Pro CC. And we already know Saturday Night live is using it for it’s pre-done segments.

Lets hope this is moment like when Walter Murch used Final Cut Pro 3 to cut Cold Mountain. That really pushed Final Cut Pro more mainstream. And since I have seen so many big companies moving back to AVID of late, it is great to see something high profile like this, to push Premiere Pro, which I really prefer to AVID, especially for Graphics heavy projects, like Direct Response which I mostly cut of late.

Not that Premiere doesn’t have it’s issues, but overall it is a very impressive program, and it’s integration with After Effects really makes it even better.

Red Giant Releases Universe Plug In

Red_Giant_Universe

Red Giant has released a new set of GPU accelerated plug ins called Universe. Right now you can try out the Free plan which includes 32 free plug ins, and you will be able to get Premium plug ins, or create your own. They are also updating many of their old plug ins to work GPU enhanced in universe.

Supernova: Behind the Scenes of Red Giant Universe from Red Giant on Vimeo.

There is the free membership, a $10 a month Premium Plan or a $99 per year plan, or a $399 Lifetime plan that does not expire!

The Plugs include:

Universe Free Tools
Universe Blur (7 plugins)
Universe Distort (8 plugins)
Universe Generators (4 plugins)
Universe Glow (3 plugins)
Universe Transitions (9 plugins)
Universe Premium Tools
Universe Chromatic Glow
Universe Holomatrix
Universe Knoll Light Factory EZ
Universe Noise
Universe Premium Transitions
Universe Prism Displacement
Universe Retrograde
Universe Toonit

This sounds very cool, and I have already installed and am looking forward to trying them out. Not sure about the monthly pricing unless they do add as many effects as they say they will, but the Lifetime is probably the best deal here, especially seeing things like Knoll Light Factory being added with GPU support.

Also is an addition is called Red Giant Supernova, which allows you to program plug ins quickly using the Red Giant Universe Library. So it fairly easy to create your own plug ins.

Supernova: Behind the Scenes of Red Giant Universe from Red Giant on Vimeo.