Elgato has updated it’s Stream Deck software to version 5.0 with a store

The software for the Elgato Stream Deck has been updated to version 5.0 with the addition of a store. Jose Antunes at ProVideoCoalition has a great article on it.

Now it is great for them to have a store, but the store is pretty useless to me if it doesn’t have SideShowFX in it, because they make the profiles for pro video users. Now you can find software for streaming in the store, but the Stream Deck really works for Pro Video users, and to not have that software represented seems like a huge mistake.

I still plan on doing an article on Steam Deck and SideshowFX, but have been so busy I haven’t had the time.

Chris Zwar at PVC an overview of his must read series on After Effects & Performance

Chris Zwar has posted an overview of his 18 part in depth series on Adobe After Effects and performance. He has been writing these must read articles since 2019 and every pro after effects user should have a look. It goes about as in depth as you can on what After Effects does and why it can be very hard to speed up.

Maxon Updates Universe to 4.0

Maxon has updated Universe (formerly Red Giant Universe) to 4.0. Universe is a set of Transition and effects plugs ins for editors and motion graphics artists, and is red giants fast rendering transitions.

The suite has 3 new plug ins, Electrify to add electrical effects, Analog to add the look of Analog video, and Texturize Motion which adds animated textures to your footage for a sketchy stop motion look. They have also included 100+ presets for the new effects and 140 new presets for Array Gun and Typographic.

Universe is available as a subscription for $199 a year, or as part of Red Giant Complete for $599.99 annually or Maxon one with all their products for $1199 a year or you can pay a monthly for $30, $79 or $149.

Personally I have used the Red Giant plug ins for many many years, and they have many of my go to effects. They are also fast and work across editing software for the most part. It is a big expense every year, but I find it very worth it for the suite of tools. And honestly if I could afford it would love to add Cinema 4D to the mix.

Video Editor Chris Salters with 2 levels if remote Collaboration Worklows for any budget

Trailer editor Chris Salters has posted 2 remote collaboration workflows, one free and one including a second computer. Great to see an almost free solution and a much more robust solution as well as solutions better than Zoom though much more expensive (starting at $399 a month). 

I like that he sets up a solution that will work with other programs as well.

The budget solution creates a new video monitor which means you are eating more of your precious video memory, which worries me a little, but for screening should be ok.

And the other solution requires another computer and some hardware, so might be more for where companies can provide hardware.

Animation program Cavalry has been updated to version 1.1

 

Cavalry the new 2D animation software has been updated to version 1.1. You can check out the announcement here. The most exciting is the text features which are already supposed to be better than any other program out there, but it’s versions 2.0 should be really impressive.

I have barely played with the subscription based Cavalry, but it does seem pretty easy to understand and use for someone who has used After Effects at least. You can try it for Free at limited resolution with watermarked output, but its $20 pounds or month or 16 Pounds if you do a yearly.

There are quite a few videos to get you started with the app. I really do need to delve into it, because it seems like they were trying to make a modern After Effects, and especially when the new font tool is out this should be well worth checking out.

2 Applications to keep your Mac apps up to date

 

or

So I have been a longtime user of MacUpdate, a web site that keeps a library of more than 32,000 Mac Apps in an easy to find interface, where you can search by Free, paid, on sale, or top rated, or recently updated. So it will update your existing applications as well as help you find new apps.

The problem is the use the MacUpdate Desktop app, it is a $20 subscription for 6 months, and I have had a subscription for a long time, but it is not without it’s issues.

First off I have a long standing re-occuring issue with my login, where the app freezes and stops getting updates, and you have to log out, but when you try to log back in your login does not work. And the only solution I have found is to contact support and have them reset my password to a generic, and then you can change the password and it works for a little while before the problem occurs once again.

Another issue with MacUpdate Desktop is Mac OS Big Sur, because MacUpdate Desktop does not run at all on Big Sur, which is on version 10.16.3 already, so a new version seems a long time coming, especially for a subscription app.

An alternative to MacUpdate is MacUpdater 2 from CoreCode. Unlike MacUpdate it is a one time purchase (at least for version 2, as there is an upgrade from versions 1), and can be had for $14.99 to $35.00 depending on the version.

It also has a Priveleged Install Helper tool so you can install apps that require a password with a single click, and you can have it make app backups of recently installed apps in case one doesn’t work.

It is also Big Sur and Apple Silicon native, which is a big plus. And it has as dark mode unlike MacUpdate. As is the price, which is certainly better.

So I would recommedn MacUpdater from CoreCode and it is what I will be using from now on.

Adobe Announced Creative Cloud pro with unlimited access to Adobe Stock

 

Adobe has announced Adobe Creative Cloud Pro Edition at it’s Adobe Blog. This is just like the normal version of Creative Cloud but the with the addition of unlimited access to over 200 million assets from Adobe Stock.

The price is the same as Creative Cloud for teams at $79.99 a month for a year and $89.99 a month after that.

For individual users this only makes sense if you use a lot of stock and templates, but for businesses this could end up being a huge money saver, and well worth it.

The Hidden cost of Apple changing it’s hardware architecture for editors and motion graphics artist is plug-ins

 

So of course Apple is moving to the M1 processor for all of it’s computers, moving away from intel. This is the 3rd hardware switch Apple has made, from it’s initial motorola processors, to power pc, to the ARM based M1 processors. And while the current M1 is very fast, but not a pro processor, especially with shared graphics and normal ram and a limit of 16 GB of total RAM. 

For everyone sticking with Apple this will eventually mean new hardware to move to M1 from Intel, though for a few years at least Apple will continue to support Intel hardware.

The hidden cost though, that is something different, and for a professional editor or motion graphics artist the hidden cost is plugs-ins.

Plug-ins can be an expensive investment, but can really help your workflow and speed things up and let you do things that couldn’t do without them. And the move to M1 will certainly be a paid upgrade, even for those still on Intel hardware. And those plugs in upgrades can cost hundreds, and over the upcoming period there are going to be a lot of upgrades to M1.

And while DaVinci and Final Cut Pro X already run on M1’s and the Premiere Pro Beta runs on M1, to get your old plug-ins to run you have to run them via Rosetta 2, which means running the Intel based versions of the host software to get the plug-ins working. And that is going to mean running the software slower through emulation, and could cause many issues and add more stability issues.

Now of course subscription based plug-ins will have the price included in the subscription, but the lack of more money for the upgrade might mean a lot longer before they upgrade to M1, even if it should mean they should upgrade sooner since you are already paying monthly or yearly for the software.

And yes the fact that our Intel Hardware will last a few more years with upgrades means that the upgrades will happen over a few years, so we can pay it, but for me it is a lot of plug-in upgrades, that will be followed by an expensive hardware upgrade to whatever form Pro M1 Macs take.

And of course their will be the exceptions, companies that treat their customers correctly and will upgrade to the new architecture without charging anything. One such company is RE:Vision Effects, which I got an e-mail from and they are developing M1 versions of the current versions of all their plugs ins. And have already released OpenFx and Twixtor M1 betas for FXPlug versions and RSMB for FXPlug is next.