Cut/Daily Premiere Pro Text Master Styles Tip

Cut/Daily has post number 196, Premiere Pro Text [Master} Styles Tip, which you will need to sign up for a free account to read.

Styles are certainly a quick way to get font styles in Premiere, so you can easily make changes, and have matching styles throughout. Now Adobe needs to implement the ability to batch change styles, like you can now see all the text in the text panel for spell check.

Premiere Pro February 2022 Release (version 22.2)

Adobe has released Premiere Pro February 2022 (Version 22.2).

Its new features include on-device Text to Speach which will be 3x faster on M1 and Intel Core i9 and 2x faster on other hardware, Remix powered by Adobe Sensei to intelligently remix music to match you video, faster 420 HEVC exports on Windows with NVIDIA GPU’s, more GPU Accelerated effects, support the the M1 MacBook Pro Notch and support for the Canon EOS RS C Camera.

You can read detailed info on each feature here.

Still in beta are the new Auto Tone feature in Lumetri Color, and improvements to the import mode, including project naming in the title bar.

I have been looking forward to REMIX, and am glad the new Import mode isn’t there yet, as I have not been a fan of it in the beta, I actually find it it a huge step backwards in usability. They seem to think hitting more buttons to do the same thing is better, and it just isn’t.

Scott Simmons at ProVideoCoalition on moving projects from Avid to Premiere Pro or vice versa

Scott Simmons has a great very tongue and cheek article on what your answer should be if asked to move your project form AVID to Premiere or Vice Versa.

And he is so right. Yes of course you can move sequences with varying degrees of success, but projects don’t move back and forth, and doing it is a bad idea. You should stay in the program that the project is started in.

I have of course ended up moving to Resolve, and then having to make edit changes there and wishing I could move the project (damn I wish they would bring back SpeedGrade).

ProVideoCoalition on Puget Systems using 12th Gen Intel Processors

Jose Antunes at ProVideoCoalition has an article on Puget Systems new systems featuring the new 12th Gen Intel Processors which deliver up to 50% performance improvements in Premiere Pro. Woo!

I still prefer Mac, and the new M1 Max certainly seems to have some serious speed improvements, but a 12 Gen Intel i9 with an NVIDIA would seriously crank for Premiere.

Knights of the Editing Table releases Anchor for Premiere Pro

Knight of the Editing Table have released a new Premiere Pro Extension Anchor.

Anchor allows you to move the anchor point of a clip without moving the clip itself.

It has an alpha mode for Clips with transparacy.

And it works with already Animated Clips.

Anchor is $15.

I am buying every plug in from Knights of the Editing Table. These guys are amazing.

ProVideoColation on Using NDI Tools with Premiere Pro for Zoom Review Meetings

Nick Lear has posted this article on using NDI Tools instead of a streaming box to stream your Premiere Pro timeline over Zoom.

This is of course not going to work as well as a dedicated streaming box. And though he says the audio from Premiere will also now playback on your machine (not sure how it does that, but he says it works, but I doubt they can hear you talk, so I would recommend LoopBack to the mix so you can combine Premiere and your Microphone to make audio (and run your computer through headphones so their isn’t audio feedback).

Pretty that you can try getting this running for free (or $99 for Loopback), though obviously dedicated hardware will run better.

File Naming Conventions, my two cents

OK, so not always the most thrilling subject, but after arguing with a post super about this, I wanted to give my 2 cents on file and sequence naming conventions, and for some of the reasons behind why I think the way I do.

So first off is spaces, and I am a firm believer that there should be no spaces in your file/sequence names. I know that modern computers mostly deal fine with spaces, but to be on the safe size I think you should use underscores instead of spaces.

Now file names should start with the job identification and name that your company specifies that you should figure out, and as much identifying info as you need.

So lets say you are doing a short Star Wars commercial that is 2 minutes long and is job 040477, and it is titled Millennium Falcon Kessel Run in so I would say it should be SW_040477_120_MFKR_ to start. And a quick note, 120 for 120 seconds, and you would do 060 for a 60 second.

And then as shown in my earlier posts about using PostHaste to set up sequences, I use STRINGOUTS, ROUGHCUT, OFFLINE and ONLINE as the nomenclature for the sequence.

Now I have been told by a post super from television that they only use the job name, info and title and a version number, nothing else, but at least for commercial work, bts works and short films I have worked on, I totally don’t agree.

Personally I think if you can do it, ROUGHCUTS are for internal distribution mostly and the OFFLINE is when it starts going to the client, and should be much more finished, and have a decent audio mix, color correct, graphics, as much as you can get so you don’t end up with the I don’t know how to watch a rough cut lady.

And I think you need ONLINE to designate the final exports, so you can keep track of them, as sometimes you go back to Ofllines and keep working then make new ones, and just version numbers can be confusing. Honestly I have had 3 or 4 Onlines at times, because you can’t guarantee the client won’t come back.

Now this is something else that I think should be in your filenames, especially with remote work, and that is Initials of the editor/graphics artist. And even more so because with the job I am on, we have a graphics guy, who has been doing the graphics, but not only is too busy, but the ProRES 4444 takes a long time to upload and download, so he has been handing off his After Effects Projects, and After Effects projects are big and unwieldy, and hard to break down into individual comps. This means different people are rendering out graphics, and to make changes, it would be easiest to have initials in the file name of the graphics. And our Online editor also prefers initials in the file name, so she can easily see who gave her the file in case there needs to be a change. So I think you should have the initials in the file name of all your files.

Then of course I think you should have the date in your file name, and you need the date to be automatically sort able by any computer. Problems will arise if you you go month day year and work from December to January, so you should do the date year month day. So for February first 2022 you would use 220201 instead of 020122 as the sorting works better between years (and believe me I know as I often work on jobs from December through January.

And of course a version number. Most people do V1, but I think you should have at least 1 proceeding 0 for many version numbers (I have had over 50 rough cuts before). Now at the company I am on the version number is after the job name, and identifying info, so it would be SW_040477_120_MFKR_V01_ROUGCUT_JLW_220201, though personally I always put the version number at the end. So SW_040477_120MFKR_ROUGHCUT_JLW_220201_V01, and the reason I do this is because of After Effects. When you duplicate a sequence in Premiere Pro it adds Copy at the end, but in after effects it duplicates and if there is a number at the end adds a digit to the number, so if it ends with V01 the copy will automatically be V02, now if it doesn’t have a digit at the end it adds a space and a number. This is why I have always had version number at the end, but obviously you should put it wherever your company wants it.

Honestly it is all about organization, and the more organized your file names, and the more info they can convey quickly the better. And it comes down to when the job is done and you go back to it.

If you need to make changes on a graphic that was in an old project, it is obviously going to be easier if you can tell which person did the original right from the filename and which version it is. With remote editing, sometimes only they will have the files, but if multiple people worked on graphics, the most efficient way to find something if to have the names right in the file.

And if you are on an easier job, with only one editor/graphics artist it may not matter as much, but still going back to that project after months and years, it will be easier to find things if the files have as much info as them as possible.

Does anyone else find that Media Encoder always freezes on a large project ingest in Premiere Pro?

I am setting up a project for a short film that my wife, wrote, shot and directed (I gaffed, key gripped and ACed) and decided to try ingest once again. Now I have already converted the iPhone footage to ProRES to get it 23.976 instead of variable frame rate, but since she is using it on an old computer decided to use the Proxy workflow and thought, why not try Ingest again.

I knew I shouldn’t but I thought I would try. Now I went for the ProRES Proxy LT codec, as I refuse to have any H.264 in my Porject, but of course halfway through compression Media Encoder locked up and I had to force quit. This of course messes up the whole INGEST thing and I ended up with some shots linked to the proxies and some linked to the original media and some without proxies at all.

You can easily re-attach proxies and re-attach full resolution media as well here.

Of course if the file names are the same, it is pretty easy to link between the files, but of course it didn’t do files in file name order, so I had to figure out which files had a proxy, and then start the proxy creation again.

In my whole career I don’t think I have every had Ingest work all the way without a crash. Now I should have tried the new Beta and the Ingest settings, but since my wife is editing on an old version of Premiere I decided against it.

And the fact that Media Encoder balks at any shot over 60 FPS, which they claim is the limit of Professional footage, it just won’t work. So any slow mo you will be using full resolution.