Adobe Updates Creative Cloud Video and Audio Apps

At Adobe Max Adobe updated it’s video and Audio Apps, as well as 2 new mobile apps (though Photoshop Camera is only in a beta).

Premiere Pro includes the sensei AI powered auto reframe feature. Improved Layers, Faster ProRes HDR, Time Remapping to 20,000%, Audio Gain to +15db, and HDR 10 metadata export controls.

After Effects is a core engine update (woohoo), with Real-time playback of cached previews, EXR productivity and performance, Faster Shape Layers, Enhanced Expressions including speed improvements, Faster Content-Aware Fill, better controls for Motion Graphics, and updated C4D Lite.

Audition has improved multichannel audio effects workflows.

Character Animator and Premiere Rush also have updates.

Adobe has released the app Aero for building AR without coding.

And they announced the AI powered app Photoshop Camera that is currently in beta.

Red Giant releases new awesome VFX Suite, but in doing so have killed the Keying Suite and the Effects Suite

So Red Giant has released the new VFX Suite for Keying, Tracking, Cleanup and Visual Effects Compositing. They have a full blog post with many YouTube videos on features and how to use the new tools.

The only bummer is that they have killed their Keying and Effects suits to do so. I say bummer, not because the new tools don’t look awesome, but because you have to owned the previous to get a special offer upgrade (it isn’t just available on the site) and you get no discount for owning both previous suits.

Supercomp looks impressive though, basically it makes compositing much easier, and allows all layers to effect your comp, so you don’t have to do a bunch of pre-composing to make your comps looks the best they can, and it is all GPU accelerated.

And Primatte has reached version 6. Many people just go with Keylight, but I have always found that Primatte is faster and easier to reach a good key, so I am excited about this.

Key Pin tracker seems to supercharge corner pin tracking (though the demo does show some features they need to add, like copying the from and to points automatically by a single button).

Spot Clone Tracker looks super easy and powerful.

Optical Glow also looks amazing, and should negate the need to every use the built in After Effects glow which never was very good.

I already have some ideas for the new Chromatic Displacement plug in.

Will have to see how the new Knoll Light Factory 3.1 is. I used to use it all the time, but have completely given up on it, because of Video Copilot’s Optical Flares plug in, which I think surpassed it years ago.

And Shadow and Refection looks cool when needed.

Adobe Creative Cloud Video Production Suite updates for NAB 2019

So Adobe has updated it’s video suite in time for NAB 2019 with some exciting new features, and hopefully some stability improvements.

Obviously the most exciting new features is the content-aware fill for video in After Effects.

I am pretty excited to try this one out, as the results from the demos look impressive, but I think it will work best with moving footage so the pixels exist somewhere.

And the new expression engine in After Effects looks amazing.

I can’t wait to try that out.

For Premiere we get the Freeform view as a kind of visual storyboard.

This is pretty neat, though not a mind blower for me.

And the new rules and guides will make placing things much easier.

Pretty neat. And Faster Mask tracking will always be helpful.

Overall some cool new features, though I am hoping for more stability overall.

Adobe has released Premiere Rush for the iPad

The formerly only available through an invited beta, Adobe Rush has been released for the iPad and iPhone. It is an online editing system that converts everything to H.264 and can do simple edits, and they can even be exported to Premiere Pro though he desktop version requires 10.13 on the mac.

It seems to be a simple and quick editing program to upload web videos, and has to be better than the previous adobe clip, which was pretty basic.

I have downloaded to my ipad, but have not played with it yet.

Adobe released Premiere Pro 13 Today, also known as Premiere Pro 2019 October 15 Update

You can check out the full release notes at Adobe.

I am most excited about being able to access multiple lumetri effects from the Lumetri Panel, instead of only being able to access the last added one, and having to make changes in the effects panel.

Also looking forward to trying the Intelligent Audio Cleanup Tools.

I haven’t really played with Templates from After Effects, since I do my own graphics, and it just seems easier to make the graphics all the way in After Effects, but I will eventually play with it more.

No mention of having fixed the having to render audio to see audio in a multicam clip in the timeline. I am hoping that bug is fixed. I hate having to render every time I open the project, it is just frustrating and unnecessary.

Scott Simmons at PVC article on editing a complex feature in Premiere Pro with no crashes

Scott Simmons at ProVideo Coalition has a great article on how he edited a whole feature on Premiere Pro without any crashes.

It is certainly worth a read. Now I don’t see how he edits a whole doc with only one sequence, as I like to make stringouts of shots and use markers to mark them up, and he must subclips things, which I find slower.

And I already render at ProRES, but I have also started rendering everything over to ProRES before editing, because highly compressed formats cause too many issues (as do JPGs), though I have had to do it before import, because I have found that using the Ingest feature doens’t work, as it often crashes and loses it’s progress completely.

And I am going to start moving more sequences out of my project into archive projects as I go to see if that helps with stability.

Premiere Bro on the Adobe Premiere Pro CC 2018 (12.1) update

Premiere Bro has an in depth feature on the latest update to adobe Premiere Pro 2019 (12.1) and goes much more in depth than I have seen elsewhere.

Like I hadn’t realized that the comparison tool could be used for things besides color, such as Warp Stabilizer, Shot Resoration, Motion Graphics Template Chagnes and Fonts and Text placement. Or that it worked within Lumetri Color Scopes to help match shots with scopes! AWESOME!!

I also hadn’t realized about gradients in Essentials graphics with transparency.

Thanks, awesome look at the new features.

An awesome Mockup for a new Adobe Professional Color Tool Lumetri CC

So Bilal Alsurri at Nine Productions has created an awesome mockup of an upgraded SpeedGrade, which would obviously then be Adobe Lumetri CC.

This is a dream of mine, because I so miss SpeedGrade. Sure it isn’t DaVinci, but it was very powerful (and I love being able to control the contrast in different regions so easily) and I loved being able to have a grade come back into premiere as plug ins on clips instead of having to render out movies with the grade as currently has to be done. Especially since Lumetri within premiere is good, but not great, and certainly not a professional level color correction program.

It is so unfornunate that Adobe seems to have given up on a professional color app for a very begginer implementation and something like this would certainly go a long way to making color pro again in Creative Cloud.

If you are like me and like this idea, please go to Adobe User Voice and give it an upvote! It only has 19 right now!

Premiere Pro Essential Graphics Bug Canvas Goes black: UPDATED

So I am getting a totally reproducible bug in Premiere Pro CC 12.1.2 (Build 69).

I have a graphical bug to do with the Essential Graphics Text causing the Canvas Viewer to go black. Sometimes the entire timeline goes, and sometimes just the Essential Graphics Text, and it happens when I attempt to change the contents of the text.

I do have a bug with an alpha and an adjustment layer with a video limiter above the text layer, but with essential graphics I continue to get the whole screen going black.

The only way to get it back is to restart premiere, and it will happen again later, though not always.

This is on a MacPro 5,1 with 32 GB of RAM and a GTX 970 with 4GB of RAM.

It is especially frustrating when combined with having to render audio to see multicam audio every time I restart.

I have posted this at Adobe User Voice.

I got a response and they seem to think it is the video card, and graphics drivers. So they lay it at NVIDIA’s feet. And they had me try to see if it happened with render set to CPU, and I tried to see, but it was literally so slow that I could barely function so I gave up after an hour or so.