Had issues with CUDA and After Effects CS6 11.0.1 Update but FIXED THEM

After updating to After Effects CS6 11.01 I started getting an error message about CUDA not working.
AE-CudaWarning
Strangely CUDA was still working fine in Premiere Pro CS6, so it had to be the AE Update.

And I am running the latest CUDA.
CUDA
The thing is it just wasn’t showing up in After Effects and was using CPU instead of CPU for CUDA.
AE-Cuda

I tried trashing After Effects preferences, but that didn’t work, so I found and downloaded the standalone 11.01 update installer and that fixed the issue for now.

GPU Features in After Effects 6

Todd Kopriva has an article on GPU acceleration in After Effects CS6 including CUDA and OpenCL.

  • GPU-accelerated ray-traced 3D renderer (CUDA on specific graphics cards)
  • Fast Draft mode, Hardware BlitPipe, and GPU acceleration of Cartoon effect (OpenGL with somewhat stringent requirements)
  • OpenGL swap buffer (OpenGL with looser requirements)
Looking forward to more speed in AE, even if most still has to be rendered (though with the RAM saving it may need a lot less rendering).

Premiere Pro 6 and OpenCL

Todd Kopriva has an article on Premiere Pro using OpenCL on AMD Radeon HD 6750M and AMD Radeon HD 6770M graphics card with 1GB VRAM in MacBook Pro computers running Mac OSX v10.7 Awesome that they give some acceleration to non-CUDA macs since there are barely any available CUDA cards for Mac, and most Macs have AMD cards. Still they need further support in the future.

Still makes me thing that in the not too distant future a PC will be my main editing machine as it will have superior CUDA support.

Maximum PC on NVIDIA Tease

Maximum PC has an article on a recent NVIDIA tease on Facebook, saying It’s Coming!

Swedish overclocking site SweClockers.com (as translated and explained by VideoCardz.com) says that “independent sources” claim that “it” is the GeForce GTX 690, the long-rumored video card that theoretically sports two, count ’em, two of the GK104 Kepler GPUs found in the GTX 680, 4GB of GDDR5 memory, 3072 CUDA cores and a pair of 8-pin connectors. That, kiddies, would be one heck of a polygon-pumping beast.

Now this may be a gaming card, but 3072 CUDA cores would be a beast for Premiere Pro! Makes me want a PC for editing!

NVIDIA Open Sources CUDA

MaximumPC is reporting that NVIDIA has open sourced the new CUDA LLVM based Compiler.

This means that people will be able to port other programing languages or port CUDA to other platforms like AMD’s or Intel’s. The others have used OPEN CL, but it is not as robust as CUDA, which is why Adobe is so reliant on CUDA for acceleration, and it is hopefully that which will push CUDA to go across all platforms.

Will Apple return to NVIDIA for Laptops?

Applinsider is reporting a rumor that Apple is set to return to NVIDIA for the next round of MacBook Pro’s. This would be great news for editors who have made the switch to Premiere Pro after the whole Final Cut Pro X debacle! I just hope the 17” adds the top of the line GeForce GTX 580M. That would be a pretty bad ass CUDA machine, and with a thunderbolt port could be a pretty serious editing system.

If this happens, maybe you will even be able to get an NVIDIA GeForce GTX 590 for the MacPro (if they release one more MacPro system at least), it won’t top an SLI system for CUDA, but would be a pretty serious CUDA system.

One can only hope!

What PC to replace a MacPro if MacPros go away as rumored

PugetSystems

I have doing research into what PC could replace a MacPro is Apple does abandon the MacPro which seems more likely with Apple’s complete shift to consumer. I had previously edited on the kick ass HP workstations, but would no longer trust them, with their waffling on the entire PC division.

Well I found these guys that create custom machines for editing. Puget Systems looks like the way to go. Especially if you go the completely Custom Liquid Cooled route.

Personally I think I would go with the new Core i7’s instead of Xeons (I love being able to have multiple CPU’s for rendering in After effects, but the price is ridiculous). And you can get a kick ass GeForce card for a grand with a huge amount of CUDA cores.


Now I want to see a test of a TESLA VS a highe end GeForce doing CUDA!

Premiere in Lion Update

Well my issue with Premiere and Lion is certainly a CUDA issue. NVIDIA released a new CUDA driver, 4.0.21, but it does not solve the issue. The only way to get Premiere Pro to boot is to remove the CUDA.framework from my Library, and then Premiere boots, but with software only acceleration making my GeForce completely useless. Lets hope they get on this quick!

Honestly I have never seen performance like this

OK, so the same 4 video clips in Canon 60D H.264 on the timeline and I put Magic Bullet Colorista 2 on one, and did a color correct, and then played back in real time! ARE YOU KIDDING ME? WHY DIDN’T I TRY THIS EARLIER! AMAZING!!!!!!

Sure adding an effect on a second clip basically slowed it down too much and I had to render, but I never thought it would work that well. Wow!

Color me impressed

OK, that is the most responsive timeline I have ever seen.

I just ran my first Premiere Pro 5.5 Cuda test with an NVIDIA QUADRO FX 4800. I imported some RAW Canon 60D H.264 footage, and put it in a timeline, scaled it 50% and added 3 more shots, and it played back smoother and fast than any timeline I have ever seen. Color me impressed.

Premiere might not just replace Final Cut Pro, it might blow it out of the water!