digitalfilms on FCP X Roadblocks

digitalfilms has an excellent article on FCP X roadblocks. I agree with all of them, but one particularly as it is my favorite tool in FCP.

Track tool. This plays a huge part in how I edit and something I really loved in FCP over Media Composer. I use it to move clips downstream to open a space on the timeline to work. If I want to do the same in FCP X, I either have to insert a placeholder (essentially the OLD Avid way of working) or select a number of clips (also the OLD Avid way). Not very effective when you have an hour-long timeline. Another reason to use the track tool is to select all the clips to the right in order to apply common effects.



I really don’t get these people that are fervently defending FCP X.

I know I have said this before, but to me it is not just incomplete, and you can’t call it a beta( because if it was a beta they would still be supporting FCP 7, while they worked out the kinks of FCP X), it is actually broken. The basic paradigm of the timeline that you cannot organize is broken. Some of the new features could be interesting and powerful, but as additional features, not as the only features. And I never want a timeline that I cannot organize unless it is has zero graphics or overlays, and even then I like to organize my tracks.

And while I could see a usefulness to being able to scrub where the mouse head is, like the AVID timeline, it should be able to turn off and on (I know you can turn it off in FCP X, but then you can’t scrub in clips in the viewer either, which doesn’t work).

And what exactly does Apple want us to do on jobs where we need a FCP 7 license? I am on one right now? How do we get one? E-bay, they are going for much more than $1000, and you don’t even know how legal they are?!?!

Biscardi Creative switches to Premiere Pro

Biscardi Creative has an excellent article on why they are not waiting for Final Cut Pro X to become this amazing Paradigm of editing in the future, when they can do everything they need in Premiere Pro right now. The article really mirrors what I am feeling about Premiere Pro right now. I love not having to re-compress to Pro Res, and edit in realtime in my timeline.

There’s been so much talk about a “new paradigm” and “a new beginning” lately courtesy of Apple.  Defenders of the “new paradigm” are quick to point out that this is an entirely new application, nothing like it has ever been done, therefore, Apple had to break with all convention to create Final Cut Pro X.   It’s stripped down now, like Final Cut Pro 1, but give it time and the things we “need” will be added back over time.  It has so much “potential for the future.”


The more I work with Adobe Premiere Pro the more I just don’t understand that mentality.   Why wait?  Premiere Pro already includes the “missing elements” of FCP X and so much more it can’t do.



He goes on to say that despite all the protesting in forums he transferred over a large project to Premiere Pro final Cut Pro 7 and it all worked perfectly, he loves all the realtime effects, and also how Adobe Media Encoder can look into Premiere Pro and After Effects projects and render individual sequences without having to open the host apps, which for him, and for me is huge! You don’t have to export a quicktime movie and you don’t have to give up the host app to to the compression. THAT IS SO COOL, AND SO USEFUL! TALK ABOUT A TIME SAVER!

Apple’s Abandonement of the Pro Market

Apple’s abandonment of Professionals is obvious to me.

If they were planning on supporting professionals they could have done what they did with OS X. Release FCP X as a beta, while also continuing to support FCP 7 for a time, and especially keep it available. And keep adding features to X until it was at par with 7 and then kill 7, with a definite timetable. They did it with OSX, so they could have done it here, but they are aiming for Prosumers and have abandoned the pro market completely.

All the people saying how great FCP X is, well I am glad you like it, but it is not, and will never be a professional app. Sure you can edit amazing things with it, and use it’s new very powerful features to make an incredible product or movie or whatever you are editing, but you can do that with any tool, it is just not a professional editing program and from what I see, never will be.

Macgasm article on FCP X

The web site Macgasm has an article on two editors take on FCP X, and why they are not going to be using it. It is a good read on the subject and goes along allot with how I feel about FCP X.

From Eugene Ho:

By releasing a program that ought to have been a step forward from the existing app, but instead was missing many features that used to be there, Apple made it so that FCP X doesn’t “just work” for many professionals. By changing the video editing paradigm, FCP X now “gets in the way” of many pros, who will now have to spend the time to learn the “new way” of video editing.


From Paul Skidmore:

People keep asking me what I think of the new Final Cut Pro. My answer has been consistent: “It’s hands down the best editing program I’ve ever used, and when it comes time to edit my short film this fall, I won’t be using it.”


Though Paul seems to think FCP X will get there, which I don’t. I think it has some very basic flaws that will preclude it from ever being a viable pro editing program, and that is why I will be getting Media Composer for $999 before the deal runs out, and I already have Premier Pro CS5.5 and have been spending a lot of time learning it.

Studio Daily has an article in Defence of FCP X

  1. The article talks to people who are using FCP X and seem to think it is great, and at the very least the future of editing, but I completely don’t agree, and have to say these people are pretty insetting.

Schechtman is a little more blunt, especially when it comes to editors who have already declared their intention to abandon FCP for the competition. “If you’re making a rash decision based on a product that isn’t complete, you’re an idiot,” he says. “We all live a technical life. We all can look back at the not-so-distant past and see that we’ve been through this before. Don’t jump ship, permanently, while someone else is rethinking the NLE for your benefit.”

Insulting and ignoring much of the big picture. Like me having a 5 month job starting where we need a new Final Cut Pro editing bay because our client is a Final Cut Pro house. Well we need to buy a new system and duplicate our Black Magic setup, which is useless for AVID (at least for now) and at this point we have to buy another copy of Final Cut Studio 3 on Ebay for more than $1000, because it currently isn’t available anywhere.

And it is idiotic to say that FCP X is going to be all this and that, if it is as you say an unfinished program! What if when Adobe moved to 64 bit they made their entire suite incompatible with the previous version, and cut out most of the features people needed. People would be up in arms, as they are about Final Cut Pro X! They did not need to release an unfinished product, they had years, and could have waited to release their supposedly finished product. They released it, so it is finished, sure they may add some more features, but it is a finished product.

I spent a week learning FCP X and did not find it any faster than FCP 7 for my editing, in fact I found many features backwards, and felt I had to spend more time organizing because of the lack of ability to use tabs for folders, and organize quickly that way for easy access.

If you want to make the old paradigm better, then add to it, add the new features on top of the old, and if people like it, it will take over, but just to make their way that only way, and to require more steps to do many of the essentials features of the previous version is unacceptable!

Oliver Peters at DigitalFilms has an article on FCPX

You can read his post at his blog. I find a lot of what he is saying a little too positive on Apple’s turn from Niche market leader to completely consumer product, but he does have some really great things to say that go along pretty much how I feel about FCP X and what apple has done to it’s own market.

Unfortunately by releasing FCP X in the way it was done, Apple has destroyed the existing ecosystem built around FCP and all developers start at square one again. Some are happy for the new opportunities and others express concern. By ignoring legacy support and releasing a product with many gaps, Apple has alienated many high-end professionals. You can argue all you want that these users constitute an insignificant niche, but for developers, it’s these users who will pay thousands of dollars for capture cards, accessories and plug-in packages.


The danger of re-inventing the wheel


I have nearly four decades of experience in broadcast operations, production and post, with most of it in editing. I’ve gone through numerous transitions and along the way operated, reviewed or been associated with well over two dozen different edit platforms. One of the things I’ve seen in that time is that non-standard workflows and interfaces eventually return to accepted concepts. After all, editing tools are built on over 100 years of post production practices.


For me, FCP X simply is NOT faster nor easier, just DIFFERENT – precisely because Apple has radically changed the way an editor organizes the information and works in the timeline. I will freely admit that my nonlinear days started with Avid and I first disliked moving to FCP. Now, after eight years of mostly non-stop experience with Final Cut Pro/Final Cut Studio, FCP 7 has grown to be my preferred editing tool – warts and all. It’s incredibly versatile, but that level of user control was dropped from FCP X.


I use the timeline as much as a scratch pad as the location for a final assembly. Place multiple clips onto top tracks and preview them as one option versus another. Or build little sub-sequences at the back of the timeline and then copy & paste these into the place I want. Work rough and then clean things up. FCP 7  and Media Composer give me that freedom and precision. FCP X does not. Of course, some of this is handled through Audition clips in FCP X, but that requires that you know and select the possible options first and then combine them into an Audition clip, which can be cut onto the timeline for previewing. To me, this requires more work than I go through in all other NLEs.


My ideal NLE would likely be a mash-up between Final Cut Pro 7 and Avid Media Composer, augmented by the performance features of FCP X and Premiere Pro. It’s difficult to predict the future where Apple is concerned, so I don’t want to discount the possibility of FCP X picking up steam with my customers. If that’s true, then I’ll be there ahead of them; however, today, FCP X is the wrong tool for my projects and those of my clients.


Take the Precision Editor, as an example. This highly-promoted feature is little more than a toy in my view. Trimming in FCP X is much weaker than in FCP 7 and that version wasn’t anywhere close to having the trimming control of Media Composer. Asymmetrical trimming in FCP X is virtually non-existent. The basics, like trimming L-cuts, haven’t been properly implemented. For instance, split edits (L-cuts, J-cuts) are only based on trimming audio track in-points in FCP X, instead of either audio or video as in most other NLEs.


It’s these and many other little things throughout FCP X that will hinder its adoption by the upper tier of users. That has a cascading effect. In a film school, why adopt FCP X for your students, when they’ll encounter Avid Media Composer as the tool of choice out in the “real world”? If you teach a digital media curriculum, whose graduates are destined to work in the corporate and web arena, then isn’t Adobe Create Suite better suited? What Apple has in effect done – by rebooting Final Cut as FCP X – is to pull the rug out from under its own advances earned over twelve years of FCP development. They’ve handed an extraordinary gift to competitors who can better service these smaller, but still important, market segments.


Sorry, i Know that was a lot to quote, but all of that I find right on target.

Apple has new FCPX Videos Comparing it to AVID

You can see them right on Apple’s front page for Final Cut Pro X. They Claim to show how superior FXPX is at Faster Editing, A New Way to Organize, Motion Graphics and File Based Workflows, but are obviously BS marketing speak from people who are not professional editors. Sure there are some cool new features, but they needed to be ad ons to the features and not replacements, because Apple’s way is not the better way, just a different way, that I do not believe is better.