Maxon has released updates to a bunch of it’s applications and plug-ins

Maxon has updated most of it’s apps, Cinema 4D to 25, Redshift, Trapcode to 17, he VFX Suite to 2 and included new plug-in Bang!, Magic Bullet to 15 and Universe to 5.

Trapcode 17 is updated.

Features the long-requested ability to work with Particular and Form in the same 3D space by bringing Form behaviors to Particular. The release also sees upgrades to the Flocking simulation with the addition of On Predator/Prey Contact and Team designations as well as improvements to system organizational capabilities in the Designer. Form also includes many quality-of-life updates and all Trapcode tools now support Adobe’s multi-frame rendering.

VFX and Bang!

Includes the newly acquired Bang plugin, a fully procedural 3D muzzle flare generator that enables the quick and easy addition of muzzle flashes to your footage. Bang gives full creative control over the look of muzzle flares, including position, shape, color, decay and duration. Recent enhancements include more realistic Glows, Heat Blurs and Age Control refinements. VFX 2 also introduces compatibility with Apple’s Metal Graphics API for Primatte Keyer for optimal performance on supported systems.

Magic Bullet 15

Incorporates compatibility and optimization for Apple Silicon-powered Macs, as well as support for Multi-Frame Rendering (MFR) in Adobe After Effects. In addition, Cosmo, Mojo, Film, Renoiser now take advantage of Apple’s Metal Graphics API for optimal GPU performance on Mac.

Both Magic Bullet and Universe 5

now support Multi-Frame Rendering (MFR) in Adobe After Effects. *Denoiser has not been updated in this release.

Cinema 4D Release 25

The most intuitive 3D application interface just got even better with a new modern skin, user interface enhancements and an expansive preset system for optimizing your workflow. All-new Spline Import options allow users to easily use Illustrator, PDF and SVG vector artwork in their 3D scenes. Capsules allow anyone to tap into the power and flexibility of Cinema 4D’s Scene Node system, with plug-in-like features directly in the Classic Object Manager. And the New Spline and Data Integration functionality can be used to build powerful Capsule Assets.

Redshift RT (public beta)

A new rendering mode that provides near real-time rendering performance while using the same shaders, lights, and efficiently co-existing with the standard Redshift render engine in the same DCC and scene. Perfect for artists to use during the development process of a project or even final render if the project does not need the same amount of fidelity as standard Redshift.

II have been using Red Giant for years, still hate that you only get 1 install vs 2 you had before Maxon bought them, but there suite is still something I use almost every day.

Magic Bullet Denoiser 2 Released!

This was announced by Red Giant today. After losing the technology license behind Magic Bullet Denoiser they had to pull it earlier this year from their site, and promised a ground up re-write, and this is it, and even better it is a free upgrade.

Here is a list of features:

  • We’ve developed Magic Bullet Denoiser II from scratch (completely new code) to bring you the quality of Denoiser 1, but with more stability. Red Giant owns this code 100% – which means the product is not going anywhere.
  • We have spent lots of time developing the default settings for Denoiser II to give you the best possible look as soon as you apply. There’s is always room to tweak setting, but often you won’t need to.
  • Currently Denoiser II is only available for After Effects, but it will support multiple host apps in the future (readTHIS FAQ for more info).
  • Denoiser II is a Free Update for all Denoiser 1 and Magic Bullet Suite users. I repeat: If you already owned a license of Denoiser or bought the Magic Bullet Suite after Denoiser was discontinued, you get Denoiser II for FREE.

If you own it, or the Magic Bullet Suite, download it here. If you are new to the program, you can buy it here.

I love Denoiser, and used it extensively on my latest the Misadventures of Bear short, but did find it a bit buggy, so I can’t wait to try out the new version and see what it can really do.

Magic Bullet Denoiser is gone!

Red Giant has announced that they have lost the rights to the technology behind Magic Bullet Denoiser. It seems Google has bought Green Parrot Pictures, and they own the technology behind Magic Bullet. So the old version of Denoiser will still work, but you can no longer download it from their web site.

They are going to make a new Denoiser, Denoiser 2, which current owners will get for free, and they promise to get the same level of denoising.

I personally hope it is more stable than the previous version, as I often have a lot of problems with it.

Magic Bullet Suite 11 and short film Plot Device

So Magic Bullet today released an upgrade to it’s Suite of video filters created by the great Stu Maschwitz, and giving you the ability to give your video controllable filmic looks, control the color, denoise, enlarge, and now has new effects.

Cosmo is an effect to clean up skin in your video, and has some pretty amazing results, and they have updated Magic Bullet Looks to 2, with a much improved interface and better functionality.

This is a suite I have used for years and couldn’t recommend more highly.

To see some of the effects in action Red Giant has created a short film called PLOT DEVICE to showcase the effects, and it is fun and well worth checking out.

Now that FCP is dead, let’s hope Stu manages to make this suite for AVID Media Composer in the near future, though I am OK with it being in Premiere, as that is probably my next edit system.