Maxon has released updates to a bunch of it’s applications and plug-ins

Maxon has updated most of it’s apps, Cinema 4D to 25, Redshift, Trapcode to 17, he VFX Suite to 2 and included new plug-in Bang!, Magic Bullet to 15 and Universe to 5.

Trapcode 17 is updated.

Features the long-requested ability to work with Particular and Form in the same 3D space by bringing Form behaviors to Particular. The release also sees upgrades to the Flocking simulation with the addition of On Predator/Prey Contact and Team designations as well as improvements to system organizational capabilities in the Designer. Form also includes many quality-of-life updates and all Trapcode tools now support Adobe’s multi-frame rendering.

VFX and Bang!

Includes the newly acquired Bang plugin, a fully procedural 3D muzzle flare generator that enables the quick and easy addition of muzzle flashes to your footage. Bang gives full creative control over the look of muzzle flares, including position, shape, color, decay and duration. Recent enhancements include more realistic Glows, Heat Blurs and Age Control refinements. VFX 2 also introduces compatibility with Apple’s Metal Graphics API for Primatte Keyer for optimal performance on supported systems.

Magic Bullet 15

Incorporates compatibility and optimization for Apple Silicon-powered Macs, as well as support for Multi-Frame Rendering (MFR) in Adobe After Effects. In addition, Cosmo, Mojo, Film, Renoiser now take advantage of Apple’s Metal Graphics API for optimal GPU performance on Mac.

Both Magic Bullet and Universe 5

now support Multi-Frame Rendering (MFR) in Adobe After Effects. *Denoiser has not been updated in this release.

Cinema 4D Release 25

The most intuitive 3D application interface just got even better with a new modern skin, user interface enhancements and an expansive preset system for optimizing your workflow. All-new Spline Import options allow users to easily use Illustrator, PDF and SVG vector artwork in their 3D scenes. Capsules allow anyone to tap into the power and flexibility of Cinema 4D’s Scene Node system, with plug-in-like features directly in the Classic Object Manager. And the New Spline and Data Integration functionality can be used to build powerful Capsule Assets.

Redshift RT (public beta)

A new rendering mode that provides near real-time rendering performance while using the same shaders, lights, and efficiently co-existing with the standard Redshift render engine in the same DCC and scene. Perfect for artists to use during the development process of a project or even final render if the project does not need the same amount of fidelity as standard Redshift.

II have been using Red Giant for years, still hate that you only get 1 install vs 2 you had before Maxon bought them, but there suite is still something I use almost every day.

Adobe agrees to acquire Frame.io


Wow, so Adobe has agreed to aquire Frame.io.

So not a good thing for Final Cut Pro and AVID, but great for Premiere users. Having Frame.io fully integrated, not just as a plug-in could be amazing.

Honestly the biggest issues I have had with Frame.io notes is people tend to use it as a discussion or even chat, which can make the notes fairly confusing at times. There almost needs to approval of notes, so it is easier to understand as an editor, who will be getting notes from so many people that can be so contradictory.

After Effects Beta adds Composition Profiler to show what layers are slowing you down.

Adobe has added Composition Profiler to it’s beta of After Effects as it announced in it’s BETA Forum. You enable it by clicking the snail in the lower left of the timeline window and it will show render times for each layer so you can can see the render times for each layer and know which layer is slowing you down.

This is very cool. Just a great feature so you can quickly see what is slowing you down.

ECaBrams on using Random Expressions in After Effects

A very useful lesson on adding randomization in After Effects.

You should check out the rest of ECAbrams videos on youTube as well.

I really need to dive more into expressions. I can use them and do some modifications, but I am not really an expert or good at creating my own, which is something that really can bring master levels of After Effects.

Neat Video has updated it’s awesome Noise Reduction plug-ins to 5.4.6

Neat Video the creator of the best Noise Reduction software out there has updated it’s software to version 5.4.6.

It has expanded AMD support, optimization for Apple’s M1 chips, and support for the latest Adobe releases. You can read about the changes here.

Neat Video is incredibly good and they keep getting better and faster, the only rival is noise reduction in the Studio version of DaVinci Resolve, but I have found they are great companions, and tend to work on software that the other doesn’t do well on. I try out one and then switch to the other if that one isn’t working as well. And I have Neat for Premiere Pro and After Effects as well.

Adobe has updated After Effects to Version 18.4

So adobe updated After Effects to version 18.4. The July 2021 update has the following features:

Improved Default Property naming in Essential Graphics Panel.

Support for MKV Files.

Automatic default audio device switching on Windows.

And it looks like Multi-Frame Rendering has remained in the beta for the moment.

Nothing too monumental here, unlike the Premiere Pro update today.