Should the XBOX ONE be called the XBOX ZERO?

I have been a gamer since I was a kid, and have had a lot of game systems through the years, but as of the Original XBOX I have really been a Microsoft Gamer. Sure I had a Sony Playstation 3, but I had only 3 games for it, and really only used it as a blu-ray player.

I went from the Original XBOX to the XBOX 360, and had 6 Red Ring of Death failures on it, before it finally went out of warranty and died and I moved to a slimline XBOX 360 finally with HDMI out. I loved the system and it’s online capabilities or I would have given up with all of it’s failures.

And I was so excited for the XBOX ONE, and even luckier that my mom ordered me one for my birthday (getting it on release day). It sounded like a great idea, a center for your media in your living room. You can even play television through it, and it would really be the main thing you need, but just hasn’t quite worked out that way, even if it is a good game system.

First off the ONE has been $499 VS $399 for the PS4. And the excuse was that it was because of the Kinect it came with, which was integrated into the system for motion and voice control. The problem is that there was no killer Kinect game that showed the need for it. It should have come with Kinect Sports Rivals at least, but even that is only a decent game (not better than the previous XBOX 360 Kinect Sports Games). And the system control with the Kinect is not even that good. You have to repeat yourself, and the movement controls are awkward at best.

Sure the ONE is a very good gaming system, but the fact that Microsoft went for a cheap video card, means it is much less powerful than the Sony Playstation 4, and really isn’t capable of doing 1080P output. More like 720p. And that is really unacceptable in this day where basically everyone has a 1080 HDTV. Really it should have been able to do Rock Solid 1080P 3D out of the box.

And the ONE has huge overhead, running literally 3 OS’s at once. For the system there is the Gaming Layer, the system layer, and the TV layer (which is not a DVR, but will just let watch TV and control it somewhat with a new guide and vocal commands, but they don’t work very well). So you are running 3 OS’s at once, and having to run the Kinect as well, further eating performance. Sure it is really cool to be able to instantly jump out of what you are doing and into the main menu and then jump back, but it does eat system power, which would be fine with more power, but since for raw power the system is already behind it’s cheaper rival the PS4 (I know not anymore), you are eating more performance. And the ability to snap other apps on the screen is interesting, but is not really something you want to do while gaming, since it shrinks your screen and resolution further.

And to add insult to injury Microsoft has announced that they are releasing a $399 system with no Kinect. So it seems the integral system component is not so integral. Maybe this will mean that in the future developers can have the power back from the system that the Kinect functionality was using within games, but with cross platform games it seems unlikely except for exclusive titles. And it means less Kinect games will be developed, and makes it seem less important. Microsoft should really have eaten the price of the Kinect, and made the system $399 at launch with the Kinect. Now the Kinect has been moved to the sidelines, and can never be a guaranteed part of games or the system, so it will likely not get the attention it deserves.

And for me I haven’t yet gotten to the worst of what is missing from the ONE. This system which is supposed to be the “ONE” system that you need has so much less functionality than it’s predecessor the XBOX 360. In fact even less than the 360 had at launch since it added many more features along it’s life span! Xplore Gaming has a great article on this.

For me the biggest and worst thing, is a feature that was added late in the life cycle of the original XBOX. That is the ability to play your own music during games. In fact with the 360 you could plug in your iPod and play music right away, since you needed something to serve a music from Mac (though you could do it from Windows right away) and control the music from your XBOX controller by just hitting pause. Sure some games you listen to the music when playing, as some games have great music, but most of the time you eventually get sick of it. Especially with racing games or online multiplayer games. I mean who hasn’t wanted to blast some heavy rock or electronica during a multi-player online match to get pumped up!

With the XBOX One, it is possible to get music to play from your Windows computer t the XBOX ONE, but only with the XBOX MUSIC app being open! And you can’t control it from your XBOX ONE, you have to control it from the computer. Some people have managed this with a music server n their computer and using an app on a smartphone to control the music, but I haven’t gotten it to work on my setup. And even with this you can’t play the music in the game only in the app, unless you want to snap the App onto the screen, taking up a good portion of the side of your screen and shrinking and lowering the resolution of your game, which is totally unacceptable. Plus the game would still be playing it’s own music and sound as well.

And even the paid XBOX Music App can’t do it. It has the same restrictions and can only play from the app be it full screen or snapped.

Why can’t these apps play in the background and through existing games as you have been able to on XBOX games for years?

And the second biggest feature, which may be bigger for many if you really want this to be the center of your media functionality is the ability to act as a head for Windows Media Center! This would allow your music and shows to play through your ONE and be able to control them, just like you have been able to with the XBOX 360 for years. Not having this functionality basically makes the name ONE not work at all.

The Third would be the XBOX 360’s power management features. The ONE has an instant on setting that allows you to turn it on with the Kinect, but this literally eats power, and even it’s power saving settings still drain a lot of power. I have had to add a switch that lets me kill the power completely to save power. The 360 on the other hand had settings to allow it to fully power down, and you could even let it do it after it finished downloading files it was downloading.

And Fourth is really the lack of Apps! The 360 has a ton of apps, and it has been out a long time, but the One as the center of your media needs to have more apps. Especially with reports that it takes less than a day to port a windows 8 app to the XBOX ONE. If that is the case, we need a ton of more apps and choices, and we need them now!

And honestly backward compatibility with 360 games would have been amazing, because it really can’t be the one system if you need to keep your 360 to play your old games.

And finally the ONE just doesn’t have many games and they seem to be coming out very slowly. At least Microsoft is finally moving it’s free GAMES WITH GOLD where they release 2 free older games for free every month to the ONE next month, though unfortunately they are changing it a bit. On the 360 version the games are yours free and clear forever if you download them in the 2 week period where they are available. With the ONE they are by subscription, so they are only yours as long as you are a gold subscriber. And I do get that, but it still means more restrictions on a system that already has enough issues.

Yes the XBOX ONE has some great games, and the games look great. I have greatly enjoyed Assassin’s Creed 4 and Titanfall (though it’s lack of a single player game is a huge problem for me), and they do look great. I just think that if Microsoft wanted to expand their focus from games to being the center of your media center, they need to not cut features, and instead include everything that the 360 could do with the new features like TV control and Blu-Ray. And if they are planning to add these features back, they need to talk about it and give a timeline, because right now the XBOX ONE seems misnamed. It is not the ONE system you need and it really does lack focus as to exactly what it is.

RedShark News on Panasonic GH4 4K Camera

RedShark News has a great review of the new Panasonic GH4 4K camera. Great article on the camera, though it is for PAL users instead of NTSC, but that is the only fault.

Also talks about an interesting program from Thomas Worth that is a Mac Command line app to convert the 4K 4:2:0 footage to 1080 4:4:4 footage using the extra picture resolution. Which sounds great, though I don’t know how it could have more color data.

This camera sounds amazing. I wish Canon would take these lessons to heart and make their lower end cameras have amazing features like this camera.

Parrott announced Bebop Camera Drone


Parrot has announced it’s replacement to the AR2, the Bebop, and it looks awesome!

It has a full HD camera, with a undistorted fish eye lens and 3 axis image stabilization and 180 degree field of view.

The Bebop also has a built in GPS, so it doesn’t need an additional module like the AR.2

The Freeflight app is being upgraded to version 3, but even more exciting is the SkyController addition.

This has an almost 2 Kilometer range, and use flight sticks instead of the virtual controls on your smart phone. And you can even connect first person glasses, or even the Oculus Rift for head tracking camera moves!

No word on price, but likely more expensive than the $300 AR.2. Still looks very cool, and with a full HD camera, could be a valid camera for some productions.

Pretty exciting and something to look forward to.

RedGiant Universe is out of Beta

Red Giant has released version 1.0 of it’s new GPU accelerated Universe Plug ins. These include 31 free GPU accelerated plugs ins and currently 19 Pro plug ins that can be had for $10 a month, $99 a year or $399 for a lifetime subscription. And they promise dozens of new tools in 2014 alone. Already these protools include a version of Knoll Light Factory, Toonit and Holomatrix.

I love Red Giant’s stuff, so this is a great thing. Not sure about all these subscriptions though. So far the small businesses I work with have been very averse to a monthly fee, but the free plug ins are great to have.

AJA Cion Camera

So following BlackMagic Desings lead, AJA has jumped full force into the Camera creation game with their new CION.

This is a 4K ENG style Camera with only PL lens mounts (unlike BlackMagic having Canon EF Lens models) and even without a viewfinder (except a small LED on the left side). I will cost $8955, and doesn’t even have a viewfinder, but can use industry standard ones, and rails and batteries. You will need to get AJA storage though, as it uses yet unpriced AJA Pak SSD drives and a USB 3 Dock for them, unlike the BlackMagic which uses CFast 2.0 Media.

It does seem to be more a standard size and use more industry standard accessories than BlackMagic, and has a higher resolution recording capabilities, even without a replaceable sensor.

We will have to wait and see image quality, but this 4K APS-C sensor camera is certainly going to give BlackMagic a run for it’s money.

HDSLR Shooter compares AJA Cion to the BlackMagic Ursa

Jesse Peppin at HDSLR Shooter has a great look at the new AJA Cion vs the BlackMagic Ursa, and he likes the AJA better overall, at least for his purposes.

Overall it sounds like the AJA is a little more Pro, with the ability to record above ProRES HQ in ProRES 4444 (even with the URSA’s upgradeable sensor). Still with no viewfinder you either need a bigger investment or to already have rails and other gear to go with it.

And the worst thing of the Cion, other than not having a viewfinder of it’s own, is that is uses AJA created storage, unlike Blackmagic which uses off the shelf components. Of course hopefully you can then trust them more, but they will cost more.

He is right though, this looks to be the Canon/Nikon of the Videography set.

Lytro pre-order for new Illum SLR style Camera

  • Post category:Lytro
  • Post comments:0 Comments
Lytro has put up a pre-order for their new SLR style Illum camera. It is $1499 with a $250 deposit to preorder.
 
It has a higher resolution 40 Megaray sensor than the previous Lytro camera, but will export a 4 MP 2D image. It has a 30-150mm equivelant lens with a constant f2 apperature through the zoom. And a 480 x 800 LCD. You can check out the specs at their site.
This is an exciting camera. I just can’t wait until they create a video camera with this tech!

Using a Quo Computer to run Final Cut Pro 7

I have been considering building a hackintosh to replace my venerable 4,1 Mac Pro for some time. Either that or even moving to Windows, because the new MacPro does not seem like a viable replacement. It just isn’t expandable enough, and I can’t use NVIDIA graphics cards which are key to so many high end graphics programs. I don’t want to leave Mac, but I want NVIDIA and more expandability, and more internal storage.

Well one of the companies I work for picked up a Quo Computer to run as a Mac for editing with Final Cut Pro 7 (and we will be testing it on Premiere Pro on the job starting now). If you don’t know about Quo, they started as a Kickstarter Campaign to make a Hackintosh computer that can be legally sold as they don’t sell or install OS X for you, but the motherboard is built with many standard Mac components to make it the most compatible Hackintosh board out there. It is a Micro-ATX motherboard, so it is limited in PCI slots, but does have built in capabilities for Firewire 800, USB 3 and Thunderbolt. It is an older board design, so does not use the latest Haswell processors, but is still quite adequate for using Final Cut Pro 7.

There is a great article on the systems over at TechSpot, that is worth checking out.

This is is how it shows up in About this Mac.

This version includes an SSD for startup, an NVIDIA GeForce GTX 680 for Graphics, and 3 internal Drive bays. It has USB 3 on the back as well as USB 2, Ethernet, 1 Thunberbolt and a Firewire 400 port. On the breakout in Front it has 2 USB 2, 2 audio ports, another Firewire 400 and an ESATA that is not hooked up. Unfortunately though it is on the motherboard there are no Firewire 800 ports (it really needs a custom breakout in front with USB 3 and Firewire 800) which can be a bottleneck when you have a ton of Firewire 800 drives laying around!

We tried a Thunderbolt to Firewire adapter, but didn’t realize it is not hot swappable, so it must be attached when the computer turns on to work, which is really inconvenient for external drives. No hot swap with Thunberbolt. Yuck!

Also the PCI Slots are a little spare because of the size of the board, it has 1 PCI2x16, 1 PCIx8 and a couple of PCIe x1 for USB 4 and Wifi cards, which are used up. So with a single graphics card, you get one slot, so you might want to consider a USB 3 or Thunderbolt video in and out card, though we are running an Intensity Pro, filling our single expansion slot.

Overall I have to say the machine is pretty kick ass. It seems rock solid going through a the edit and graphics on a 28:30 Direct Response Infomercial with no problems whatsoever. We had a little scare when out MacPro went down and we had to put an ATTO SAS card into the machine, and once installed it showed command line before boot, but it booted fine.

The only complaint, other then the lack of Firewire 800 ports, and an SATA slot that is not connected, is that the support from Quo is not the best. They don’t get back to you too quickly, which is really a shame. Honestly they could be really filling the niche left for expandable Macs. And if they made a full ATX Haswell board, they could really take over the high end Mac Market, especially as the machines are considerably less expensive than a new MacPro Trashcan!

Honestly this thing works so well I am much less worried about Hackintosh Machines, now if only we can guarantee that NVIDIA cards will still work even without a machine to install them into in Apple’s lineup of machines!